Essential Nature
From simple modeling to advanced liquid simulations.
It may not seem like it, but 80% of the film is CG!
Great example of how we bring real products into the
"reality of the impossible".
01
How did we do it?
Lots of modeling, all the details.
Textures and shader for each element.
The challenge of the project was to make it imperceptible where the "recording ends" and the "3D begins".
Well, mission accomplished.
02
What techniques?
.Modeling
.Texture and Shader
.Animation
.Liquid simulation
.Product Composition and Retouching
03
Who did?
Client: Natura
Directed by: Nylon - Caio Montanari and Boca Ceravolo
Post Producer: Atomo VFX
Executive Director: Guilherme Correa
Service: Rafaela Coelho
Financial Director: Anna Carolina Gomes
Administrative assistant: Stephany Almeida
R&D Lead: Roberto Hradec
Post Production Coordinator: Fernanda Nahas
Post Production Supervision and 3D animation: Rafael Zierhofer
3D Lead: Irapoan Inaja
3D, shader, light and render: Daniel Mussolini, Bruno Camiza and Irapoan Inaja
Assembly and finishing: Vitor Amorim
Composition: Sergio Jacobina, Caio Ferreira Penteado and Rafael Zierhofer